Showing posts with label Theodoric. Show all posts
Showing posts with label Theodoric. Show all posts

Thursday, 8 January 2015

ArcheOS Theodoric OpenJUMP binary package: call for tester

Hi,
I finally found a little bit of time to work on ArcheOS 5 (codename Theodoric). As some of you know, one of our main goal for this version was to add all the software as source packages (instead of binary packages), in order to avoid problems in maintaining different hardware versions (source packages can be compiled by the Operating System independently on 32 bit or 64 bit machine without the necessity to prepare different binary packages). Thanks to the effort of +Fabrizio Furnari  (system engineer) and +Romain Janvier  (archaeologist and IT expert) we reached a good version of ArcheOS, with a lot of software already packaged in source version. If someone is interested in testing the state of the art of ArcheOS 5, he/she can visit the GitHub page and follow the instructions to build an updated ArcheOS 5 iso image. Despite this, a lot of work is still to be done to implement all the necessary software and this is the reason why I proposed, on the developer mailing list, to go on with binary packaging to speed up a final iso release ArcheOS Theodoric.
Today I started with a first package: OpenJUMP. I chose this software because during our last excavation we noticed that it is still an useful application, especially for 2D photogrammetric documentation of wall prospects and archaeological sections. I think that ArchaoSection (developed by the +Denis Francisci , archaeologist and GIS expert) could be a good replacement of OpenJUMP for this operations, but to tell the truth I did not have yet the time to test it. I will record ASAP a videotutorial regarding this topic. By now I share here the new package, in the hope that someone will help me to test it for Debian Wheeze (ArcheOS), so that later it will be uploaded into Theodoric's repository. Due to the fact that I am a little bit rusty in packaging, the software has to be considered as experimental.

OpenJUMP 1.8.0

For the next future I plan to work on packaging the software VTP (Virtual Terrain Prject) with @Bob Max's script to connect it with QGIS (in order to grant a good 3D visualization system in QGIS) and to RGBDemo (due to the feedbacks @Leonardo Zampi wrote about it).

Monday, 3 November 2014

QGIS: exporting 3D data in threejs

Hi all,
I go on recording small videotutorial regarding the software in ArcheOS 5 (codename Theodoric), trying to collecting more material for the official documentation.
In order to avoid the creation of "wasted food" (videotutorial which are not connected with a real project risk to be useless because too theoretical and too few practical), I am collecting examples from our (Arc-Team) work.
This time I will show how to export 3D data from QGIS and visualize them in a browser thanks to the nice plugin "Qgis2threejs". I I had the necessity to do this kind of operation just to create some screenshot to complete this very simple illustration that gives a geological overview of the working area:


Of course this is not the only way to collect 3D views (I could do the same in GRASS with Nviz), but this workflow is very fast, for a small project.

Here is the videotutorial (I hope it will be useful):



As ususal, the video is uploaded also in our Digital Archaeological Documentation Project.
Have a nice day!

Monday, 25 March 2013

Build packages for ArcheOS - Intro

One day it can happen, joining the #archeos IRC channel, to meet ORNis, alachis & C. and start learning how to build Debian package. That day I was in the channel to say hello and seeking help for some issue, and what happened to me after is logged in this wiki page.

It seems that I was in the right place at the right time, while the ArcheOS developers team was planning "the first ArcheOS Open Learning Day", and I was planning to help them in my unemployed time... :)

It seems that one of the "new year good intentions" was (is) to teach some volunteers to build Debian packages because Theodoric (ArcheOS 5.0 release) needs more developers and maintainers than the poor and only ORNis... :)

Building Debian packages can be very hard, so we decided to start the IRC tutorial with a less difficult software like Rectification, an abandoned module from e-foto  photogrammetry suit. At the moment the wiki page is just a log of that IRC meeting, but in the near future I want to complete the tutorial and build more packages.

So, invited by +Luca Bezzi, I agreed to write this post
* first of all, to thank +Romain Janvier;
* then to share my first experience with git-buildpackage;
* and finally to re-invite you to join the #archeos IRC channel, because good things happen.

Thanks,
Dome

Friday, 1 February 2013

It is Carnival!

Once we were young and stupid, now we are no more young
(quote attributed to Mick Jagger)

OK, I am stupid, but the Taung Child face was the only 3D data I had in my computer at this moment, so I gave a try to a software we would like to add in ArcheOS.
We are working on the implementation of some new functionalities for the next release (Theodoric), especially regarding a good 3d engine and some augmented reality applications. I think Alessandro, surfing on the net, found the right open source software (openspace3d) and, with the help of ORNis (aka Romain Janvier) we hope to port it in GNU/Linux as soon as possible.
So here is the result of the first test:


Do not worry for the slow reaction of the software, it is mainly caused by the on-line screen recorder I was using to register the video (it was based on Java and it slowed down a little bit the applications that were running on my computer...). As usual, if you want to help us (also for software evaluation), just join ArcheOS channel on IRC.
Stay tuned :).

Sunday, 27 January 2013

We want you, for ArcheOS

In the last weeks we started again with the development of ArcheOS 5 (codename Theodoric) and I have to say that the first results are really promising, especially thanks to the work of Fabrizio Furnari and Romain Janvier.
The reorganization  of the whole system, planned by Fabrizio, is leading to a better management of the entire project. Moreover the division of the internal software in thematic metapackages (CAD, GIS, etc...) will help final users in customizing their own version of ArcheOS (in accordance with their specific needs).
On the other hand, Romain is working really hard to build source packages of the different applications, so that ArcheOS 5 will be architecture independent.
Last but not least, the 3D artist Cicero Moraes is preparing a brand new artwork for the upcoming release. If you are curious, just take a look on the preview for the splashscreen below.

New artwork from Cicero Moraes
So, what's missing now? Just you!
We need your help to improve ArcheOS 5! 

We want you, and GNU ;)

Any kind of help is welcome! Some examples? You can give us suggestions for a better software selection, or write tutorial (as well as record videotutorial). If you have some computer skills, you can package the missing applications, or develop new ones...
In any case, you can find us as usual on the developer mailing list or, even better, in our brand new IRC chanel (thanks to Fabrizio). The server is FreeNode and the channel #archeos. 
I prepared a short videotutorial to illustrate how to join our channel in a fast way.

We wait for you there ;)


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