Wednesday, 27 July 2011

Biosphere3D for ArcheOS

After Nicola Schiavotello's report in ArcheOS dev Mailing List I am trying to compile Biosphere3D in ArcheOS 4, to check its potential for an archaeological use.
The software looks good, but actually is supported only for Windows. I alredy tried to install it throght WINE or to check it in a Virtual Machine, but without results (anyway looks like it is not a good idea to virtualize this software, it needs a lot of RAM). Actually, as you can see from the image below, I am downloading the source code via svn (with subcommander). I hope to post good news soon about its compilation under a GNU/Linux system.

Subcommander (the GUI)
 

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