Showing posts with label WKT. Show all posts
Showing posts with label WKT. Show all posts

Friday, 2 May 2014

Raw data to WKT: a polygon

Hi all,
this is the last (for a while) videotutorial of the mini-series regarding WKT code. This time we see how to draw a polygon. As usual, you'll find the video also on the DADP wiki. Here is the video, I hope you'll find it useful!


Thursday, 1 May 2014

Raw data to WKT: a line

Hi all,
Again a short videotutorial about FLOSS in archeology. In the last one we saw how to turn raw data (from the total station) into the WKT code of a point; this time we will see how to create a line. 
This videotutorial is also available on the DADP wiki (I updated the old tutorial). 
Like before, the system I am using is a preview version of ArcheOS Theodoric, done building the iso image just following the instruction of the readme file on the github page.
Now, thanks to +Fabrizio Furnari we also have the project for an ArcheOS manual (still work in progress). If you want to help us, you will find the code on the github page (yes, we like github very much...). 
A great help it would be to translate these videotutorials into text :). If you want to participate to the documentation, you can contact us in many ways (also commenting this post), like the official IRC channel #archeos, or the developer mailing list (for more info, read the text here)
Here is the video, I hope it will be useful!

Sunday, 6 April 2014

Raw data to WKT: a point

Hi all,
I go on in recording basic videotutorial about FLOSS in archeology. This time I show how to turn raw data (from the total station) into WKT, starting with the simplest shape (a point). 
Like always I will upload this material on the DADP wiki, udpdating the old tutorial (I am using a preview version of ArcheOS Theodoric).

Here is the video, I hope it will be useful!





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